| 000 | 02661namaa2200469uu 4500 | ||
|---|---|---|---|
| 001 | doab31752 | ||
| 003 | oapen | ||
| 005 | 20260305123946.0 | ||
| 006 | m o d | ||
| 007 | cr|mn|---annan | ||
| 008 | 210210s2021 xx |||||o ||| 0|eng d | ||
| 020 | _a9780367441234 | ||
| 020 | _a9781003007760 | ||
| 040 |
_aoapen _coapen |
||
| 041 | 0 | _aeng | |
| 042 | _adc | ||
| 072 | 7 |
_aAMVD _2bicssc |
|
| 072 | 7 |
_aJBSD _2bicssc |
|
| 072 | 7 |
_aRNC _2bicssc |
|
| 720 | 1 |
_aLeorke, Dale _4edt |
|
| 245 | 0 | 0 | _aGames and Play in the Creative, Smart and Ecological City |
| 260 |
_bTaylor & Francis _c2021 |
||
| 300 | _a1 online resource | ||
| 336 |
_atext _btxt _2rdacontent |
||
| 337 |
_acomputer _bc _2rdamedia |
||
| 338 |
_aonline resource _bcr _2rdacarrier |
||
| 506 | 0 |
_aFree-to-read _fUnrestricted online access _2star |
|
| 520 | _aRegional and local governments have long recognised the potential for films, television shows, novels and other media texts that are set in their city or country to attract tourists. Although there is a wealth of scholarship on how real-world locales are represented in digital games, to date scholars have largely overlooked the potential for videogames to likewise attract fans and 'pilgrims' to the locations in which they are set. This chapter addresses this gap through the case study of Yokosuka City in Japan, which has recognised the cult classic videogame Shenmue (Sega AM2, 1999) as a drawcard for tourists and fans outside the city. Through its 'Sacred Spot Guide Map', Yokosuka City officials provide a guide for tourists seeking to visit locations depicted in the game that contrasts their fictional and real-world counterparts and invites visitors to explore its spaces through affiliated promotion campaigns. Drawing on an analysis of the Guide Map, an interview with its creators and field observation in Yokosuka itself, we examine the potential for the Guide Map and other forms of city-funded videogame tourism to put cities overwise overlooked in travel guides and reviews 'on the map' and boost their local economy. | ||
| 540 |
_aAll rights reserved _uhttp://oapen.org/content/about-rights |
||
| 546 | _aEnglish | ||
| 650 | 7 |
_aApplied ecology _2bicssc |
|
| 650 | 7 |
_aCity and town planning: architectural aspects _2bicssc |
|
| 650 | 7 |
_aUrban communities _2bicssc |
|
| 653 | _aecological city | ||
| 653 | _agames | ||
| 653 | _atourism | ||
| 720 | 1 |
_aLeorke, Dale _4oth |
|
| 720 | 1 |
_aOwens, Marcus _4edt |
|
| 720 | 1 |
_aOwens, Marcus _4oth |
|
| 793 | 0 | _aDOAB Library. | |
| 856 | 4 | 0 |
_uhttps://directory.doabooks.org/handle/20.500.12854/31752 _70 _zFree-to-read: DOAB: description of the publication |
| 999 |
_c92733 _d92733 |
||