03716namaa2200469uu 4500001001000000003000600010005001700016006001900033007001500052008004100067020001800108020001800126024003100144040001700175041000800192042000700200072001500207720002300222245018100245260002100426300003100447336002600478337002600504338003600530490004600566506005100612520215200663536006002815540006302875546001202938650002402950653001602974653000702990653001302997653001003010720002303020720002603043720002603069793001803095856011603113999001703229doab29363oapen20260305123950.0m o d cr|mn|---annan210210s2014 xx |||||o ||| 0|eng d a9783110288315 a97831102883847 a10.1515/97831102883842doi aoapencoapen0 aeng adc 7aNK2bicssc1 aPolla, Silvia4edt00aComputational Approaches to the Study of Movement in ArchaeologybTheory, Practice and Interpretation of Factors and Effects of Long Term Landscape Formation and Transformation bDe Gruyterc2014 a1 online resource (143 p.) atextbtxt2rdacontent acomputerbc2rdamedia aonline resourcebcr2rdacarrier1 aTopoi-Berlin Studies of the Ancient World0 aFree-to-readfUnrestricted online access2star aWithin the framework of the Excellence Cluster Topoi, a fruitful interdisciplinary debate on space and movement over the long term has developed. The workshop "Computational approaches to movement in archaeology" (organized on January 6 2011 in Berlin) tackled questions related to space and movement in the framework of computational archaeology, landscape archaeology, historical geography and archaeological theory. The current volume, which is the product of this meeting, brings together contributions that show how the study of settlement patterns and movement has been dramatically transformed by the use of spatial technology (GIS), in particular Cost Distance and Least Cost Paths (LCP) Analysis. The term "least cost path" is somewhat deceptive, however, since it is not just the costs of movement, but also the benefits of moving to a particular location that influenced the routes chosen and created. Archaeological theories about the way people moved in the landscape, and how they created and maintained paths and communication networks are often based on relatively abstract notions. For example, several papers in the current volume indicate that visibility may have been an important factor (co-)determining movement and path creation in the landscape. However, the exact parameters involved, and how they influenced the routes chosen, are largely within the realm of speculation. Computer-based modelling can be seen as a sophisticated approach to speculation. It allows us to experiment with the possible parameters involved, change the values and weights of each and inspect the outcome to see whether it conforms to our initial expectations and if it in some way fits the actual archaeological evidence. Most importantly, computer-based models are explicit: since all assumptions are laid out in detail, we can study the consequences of changing them, and the models can be replicated. It is through modelling that different scenarios can be explored and compared to real-world outcomes. Computer-based models are therefore in essence heuristic tools that can help to develop theory and interpretation. aNederlandse Organisatie voor Wetenschappelijk Onderzoek aAll rights reserveduhttp://oapen.org/content/about-rights aEnglish 7aArchaeology2bicssc aarchaeology aHD amovement astudy1 aPolla, Silvia4oth1 aVerhagen, Philip4edt1 aVerhagen, Philip4oth0 aDOAB Library.40uhttps://directory.doabooks.org/handle/20.500.12854/2936370zFree-to-read: DOAB: description of the publication c92968d92968